Dec 162011
 

I am an unabashed Changeling: the Dreaming fan. I can chalk that up to the fantastic Storyteller (hi Jamie!) who introduced me to the game. It was never the most popular of the old World of Darkness games, but for me it was one of the greatest games White Wolf ever published. It was absolutely rife with story potential and the concept of past lives and old pacts was absolutely chock full of possible stories. We played it regularly back in college but I really haven’t touched it since, a few chats not-withstanding.

And the reason for this? In this day and age the mechanics feel pretty darn clunky. It never even made it to the revised edition, so it’s got some pretty big mechanical warts when you get down to playing. But the potential is absolutely there, just waiting to be polished up and uncovered.

I’ve seen a few fan revisions on the ‘net, but for the most part they never sat right with me. And while Lost is a great game, it doesn’t feel much like Dreaming to me and so that’s not a suitable replacement. Which means that I’m likely going to have to do the revision work myself.

Right now I’m leaning toward one of two approaches. The first is a more faithful recreation using the new World of Darkness engine. Most of the work is already done for me and I can snag most of the Kith abilities directly from Lost, which will save time. The only big bugaboo would be the magic system, which was pretty unique. At first thought I’d make both Arts and Realms the main magical abilities, with dice pools being Art + Realm + Skill as the dice pool. Rather than limit your targets by Realm I’d instead use Realm as a dice pool bonus, with higher difficulties for different targets.

The second option would be a thematic conversion using either Dresden Files or Strands of Fate. I’m thinking that Strands would likely be better for this sort of conversion, given that it’s more modular and less tied to a specific setting and mode of magic. If I go with Strands I’ll likely drop the Realms and make the Arts much more general in application.

Just a few thoughts to keep the blog alive, since I’ve been slacking a lot.